ACTâ€™s Charitable Team Bike Building Workshop is more that a mechanically challenging fun program, it is a program that touches the heart of all those that participate. Each member of your team will help build a bike that will change the life of a child. This bicycle building experience is filled with fun and excitement, as well as skills, tools and experiences that will make a dramatic & powerful impact on your team and overall organization.
Trying to get your bearings is difficult if youâ€™re blindfolded and trying to walk through a giant maze with people yelling in your ears from every direction. Whatâ€™s even more difficult: trying to guide your blindfold maze walkers through the maze from a distance while competing among many other sighted managers for their attention. Beware, just as you think your team is going to win, the other team may come up with a more creative solution and tip the odds in their favor.
Although racing each other is a lot of fun, the secret to this exercise is in the building of the vehicles and designing their propulsion systems. Whether building your own boat or constructing a cart, the secret to the process involves strategic planning and anticipating unexpected process breakdown.
Many times in the fast paced world of business, workers get their "wires crossed" and send the wrong message to other employees. Workers tend to string each other along rather than accept responsibility for their problems.
Often in the corporate world, just as we think we've got the situation totally under control and everything is "in the bag", we discover that we missed the mark. As a timed purely competitive assignment, teams must compete for limited resources. Speed is of the essence to meet the objectives however overall strategy is the way to win this puzzling process.
This fast paced game of pure strategy simulates the realities of the corporate world because within the corporate structure most workers have specific limiting positions, mobility, and authority. The fun begins when teams try to work together but are forced to reckon with powerful forces beyond their control. Achieving their goals may be very difficult but not impossible if they think outside of the "box".
Effective teams are able to work together toward a common goal and exciting and innovative ideas can be the result of successful teamwork. This workshop combines teamwork principles and innovative thinking to create a final project of your choosing.
Just when you thought is was safe to manage your projects again, the â€śsharksâ€ť from the competition are out to get you. A number of unexpected obstacles and difficulties arise which must be overcome as a team in order to come out on top. Communication and teamwork between management and staff can be extremely important when your survival as a team depends on it.
This power-packed, fun teambuilding session will combine a variety of interactive high-energy teambuilding activities specifically designed to help the Environmental Sustainability Innovation Training Team.
Learn Goal and Objective, Creating and Organizing a Game Site, Choices, Decision Making and Strategies, Content, Information and Data, Conflict, Control and Obstacles, Consequences,
Scoring and Feedback and Closure.
Fast Word is a card game that requires teams to make as many simple sets of words as possible in the time limit. Special words are worth more! There are several random chance generators that create obstacles that the team must overcome in order to score big. Through multiple rounds, process improvement is required. , Includes up to 2 to 3 rounds per game with different levels.
This 3D Tic-Tac-Toe Project Management Strategy Board Game starts out with a very simple task of playing a 3 D version of Tic-Tac-Toe and adding layers of complexity. Suddenly when you least expect it, this simple fun game takes off with rocket power and transforms info an increasingly complex systems thinking matrix-driven task that will stump even the highest level management and executives.
All Games allow players and participants to learn faster and more efficiently about actual specific content, curriculum, task mastery, soft skills, processes and learning based outcomes. The reason is simple: whenever any player or team learns by playing a game, learning is accelerated because the information is absorbed more quickly and much more easily retained due to the intense emotions and fun associated with the positive learning process. The power of games to increase retention and create more powerful embedding of learned information is due to a technique know as Neuro-Associative Conditioning.
All participants are led to a site and placed in the middle of a large 100 by 100 foot Rope maze. The team must overcome certain adverse conditions by using a series of complex communications and shared information. Team players must take responsibility for themselves and their team mates, while striving to achieve the objective of the game: finding the only highly classified top-secret exit. Simulates how corporate staff can easily become blindsided by lack of information.
This manufacturing simulation looks like a real â€śnightmareâ€ť at first glance but is really much more like reality that most participants would wish to admit. The goal of the game is simply to produce as many quality sets of Aâ€™s and Xâ€™s that meet the proper specifications as physically possible within the time limit.
Each of four teams is given a wheeled mini-cart which is controlled directly by teammates. The only way to prevent "Gridlock" is for the teams to plan together strategically, act as a team, and choose whether to serve their own team or the bigger unit.
A ropes course integrates adventure, teamwork, and self coaching into one high energy activity. Ropes courses, some of which are built high in the air (High Ropers) while others are on the ground (Low Ropers), contain a series of obstacles and challenges. All obstacles require participants to work together to achieve their goals. Most elements are physically engaging, but require no special skills or conditioning.
In this highly competitive game of cube stacking, the team who stacks most strategically is the winner. Every team needs a Home base to operate from, but sometimes other teams have needs that are counter-productive.
Iâ€™ve Got your Number Auditorium Version is a highly competitive hysterically funny game of strategy that can be used for large groups in the rigid seating arrangement of an auditorium. The very simple task is to rearrange certain patterns of numbers and letters that are spread all over the room with increasingly complex restrictions.
Differentiated Instruction helps teachers adapt how and what they teach and how students demonstrate what they have learned based on readiness levels, interests and learning styles so that the students experience maximum assimilation and retention.
Action Centered Training uses a wide variety of inflatable teambuilding props to assist in its Interactive Teambuilding. Whether used as an introduction only, an energizer/warm up, to create competition or as an adjunct to other teambuilding efforts, these safe, exciting, and fun giant inflatable props always add to and improve the learning process.
Strategic and analytical skills are important, but your success often hinges on your ability to connect with others, solve unexpected problems in the moment, and create better ways of working. Improvisational skills are vital in business, especially in the age of virtual teams and lightning fast change. Unlike many forms of corporate learning, improvisation is fun, completely interactive and relevant to all levels of management.
This power-packed, hands on train the trainer session will combine a variety of interactive high-energy training and teambuilding activities specifically designed to help your trainers make major strides in learning about and understanding of the processes of accelerated learning and experiential interactive training through classroom games, team building exercises and even high energy outdoor activities.
This simple game of traversing an invisible maze seems innocuous and easy but donâ€™t be deceived. Even though each phase builds on the last one, there is no easy solution but effective planning makes the game go much easier.